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Side Scroll Beat'em Up - Commission

This project is ongoing. I was commissioned for it in about 2022 as a passion project for a client. I spent a lot of time studying games like Streets of Rage and Final Fight to capture the essence of the art style and snappy animations.

I'm really happy with how the art style and animation turned out. I was constantly tempted to make the animations smoother or more flashy, but I managed to stay grounded and focus on staying true to the old arcade style of animation.

Some of the player characters for the game.

Some of the player characters for the game.

Some of the enemies in the game.

Some of the enemies in the game.

One of my favourite combos in the game, a lot of the Karate character's moves are inspired by Tekken combos.

One of my favourite combos in the game, a lot of the Karate character's moves are inspired by Tekken combos.

A couple of the boxer's combos. He was the first character we made and probably the one I'm most proud of.

A couple of the boxer's combos. He was the first character we made and probably the one I'm most proud of.